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Just memo Android and Unity programming

Unity: Warning “RenderTexture’ s anti-aliasing”

Issue : RenderTexture’s (860 x 426) anti-aliasing changed from 2 to 1 due hardware limitations. Solution: Edit > Project Settings > Quality  Change Ultra => High or Very High

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MODE_WORLD_READABLE does not work from SDK25

Android Studio upgrade to SDK 25, it should be considered to change Context.MODE_WORLD_READABLE => Context.MODE_PRIVATE to avoid crashing app in devices with Nougat+  

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