Rendering is what programmers call the process of generating an image, and Shaders are short programs that render graphics data. That is, a Shader is a program that takes meshes, textures etc. as the input and generates an image as the output. Understanding...
Continue ReadingMake a public array of arrays appear in the inspector
Sample [Serializable] public class CategoryDataSource { public string catName; public Sprite catImage; } In the class with Inspector public CategoryDataSource[] categoryDataSources; The result is : Have fun!
Continue ReadingUnity: Warning “RenderTexture’ s anti-aliasing”
Issue : RenderTexture’s (860 x 426) anti-aliasing changed from 2 to 1 due hardware limitations. Solution: Edit > Project Settings > Quality Change Ultra => High or Very High
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